source: trunk/EventBenchConsole/src/de/ugoe/cs/eventbench/windows/WindowsEvent.java @ 134

Last change on this file since 134 was 87, checked in by sherbold, 13 years ago
  • made event implementations serializable

+ added commands saveObject and loadObject to save data stored in the global data container

  • Property svn:mime-type set to text/plain
File size: 411 bytes
Line 
1package de.ugoe.cs.eventbench.windows;
2
3import de.ugoe.cs.eventbench.data.ReplayableEvent;
4import de.ugoe.cs.eventbench.windows.data.WindowsMessage;
5
6
7// convenience class
8public class WindowsEvent extends ReplayableEvent<WindowsMessage> {
9
10        /**
11         * Id for object serialization.
12         */
13        private static final long serialVersionUID = 1L;
14
15        public WindowsEvent(String type) {
16                super(type);
17        }
18
19}
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