#pragma once #include #include #include typedef struct _RESULT { bool sessionPass; std::wstring errorMessage; int msgNumber; } RESULT; class TestResults { private: std::vector> results; _TCHAR * replayFile; public: TestResults(_TCHAR * replayFile); ~TestResults(void); void addResult(std::wstring sessionId, RESULT result); void write(_TCHAR * resultFile); };