source: trunk/autoquest-core-events/src/main/java/de/ugoe/cs/autoquest/eventcore/guimodel/GUIModel.java @ 1283

Last change on this file since 1283 was 1283, checked in by pharms, 11 years ago
  • removed bug that did not allow merging root nodes in the GUI model
File size: 33.9 KB
Line 
1//   Copyright 2012 Georg-August-Universität Göttingen, Germany
2//
3//   Licensed under the Apache License, Version 2.0 (the "License");
4//   you may not use this file except in compliance with the License.
5//   You may obtain a copy of the License at
6//
7//       http://www.apache.org/licenses/LICENSE-2.0
8//
9//   Unless required by applicable law or agreed to in writing, software
10//   distributed under the License is distributed on an "AS IS" BASIS,
11//   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12//   See the License for the specific language governing permissions and
13//   limitations under the License.
14
15package de.ugoe.cs.autoquest.eventcore.guimodel;
16
17import java.io.OutputStream;
18import java.io.PrintStream;
19import java.io.Serializable;
20import java.io.UnsupportedEncodingException;
21import java.util.ArrayList;
22import java.util.HashMap;
23import java.util.LinkedList;
24import java.util.List;
25import java.util.Map;
26import java.util.Stack;
27import java.util.logging.Level;
28
29import de.ugoe.cs.util.console.Console;
30
31/**
32 * <p>
33 * A GUI model is a tree of {@link IGUIElements} and represents a complete GUI of a software. It is
34 * platform independent. It may have several root nodes, as some GUIs are made up of several Frames
35 * being independent from each other. The GUI model is filled using the
36 * {@link #integratePath(List, IGUIElementFactory)} method.
37 * </p>
38 *
39 * @version 1.0
40 * @author Patrick Harms, Steffen Herbold
41 */
42public class GUIModel implements Serializable {
43
44    /**  */
45    private static final long serialVersionUID = 1L;
46
47    /**
48     * <p>
49     * The root node of the tree not provided externally.
50     * </p>
51     */
52    private TreeNode root = new TreeNode();
53
54    /**
55     * <p>
56     * A map with all nodes currently known
57     * </p>
58     */
59    private Map<IGUIElement, TreeNode> allNodes = new HashMap<IGUIElement, TreeNode>();
60   
61    /**
62     * <p>
63     * true, if internal validation is switched on, false else
64     * </p>
65     */
66    private boolean validate = false;
67
68    /**
69     * <p>
70     * Default constructor to create a GUI model without internal validation
71     * </p>
72     *
73     */
74    public GUIModel() {
75        this(false);
76    }
77
78    /**
79     * <p>
80     * creates a GUI model, that internally validates itself by checking on access to nodes,
81     * if several GUI elements pretend to be equal or if several distinct GUI elements have the
82     * same child.
83     * </p>
84     *
85     * @param validate
86     *            true if internal validation shall be switched on (bad performance), false else
87     *
88     */
89    public GUIModel(boolean validate) {
90        this.validate = validate;
91    }
92
93    /**
94     * <p>
95     * Integrates a path of GUI elements into the GUI model. The GUI model itself is a tree and
96     * therefore a set of different paths through the tree that start with a root node and end with
97     * a leaf node. Such a path can be added to the tree. The method checks, if any of the GUI
98     * elements denoted by the path already exists. If so, it reuses it. It may therefore also
99     * return an existing GUI element being the leaf node of the provided path. If a GUI element of
100     * the path does not exist yet, it creates a new one using the provided GUI element factory.
101     * </p>
102     * <p>
103     * If a GUI element specification describes an existing GUI element or not is determined through
104     * comparing the GUI element specifications of the existing GUI elements with the ones provided
105     * in the path. The comparison is done using the
106     * {@link IGUIElementSpec#getSimilarity(IGUIElementSpec)} method. The comparison is only done on
107     * the correct levels. I.e. the currently known root elements of the tree are only compared to
108     * the first element in the path. If the correct one is found or created, its children are
109     * compared only to the second specification in the path, and so on.
110     * </p>
111     * <p>
112     * The returned GUI elements are singletons. I.e. it is tried to return always the identical
113     * object for the same denoted element. However, while creating the GUI model, the similarity of
114     * GUI elements may change. Therefore, the method might determine, that two formerly different
115     * nodes are now similar. (This may happen, e.g. if GUI elements do not have initial names which
116     * are set afterwards. Therefore, first they are handled differently and later they can be
117     * identified as being the same.) In such a case, there are already several GUI element objects
118     * instantiated for the same GUI element. The singleton paradigm gets broken. Therefore, such
119     * GUI element objects are registered with each other, so that their equal method can determine
120     * equality again correctly, although the objects are no singletons anymore.
121     * </p>
122     *
123     * @param guiElementPath
124     *            the path to integrate into the model
125     * @param guiElementFactory
126     *            the GUI element factory to be used for instantiating GUI element objects
127     *
128     * @return The GUI element object representing the GUI element denoted by the provided path
129     *
130     * @throws GUIModelException
131     *             thrown in cases such as the GUI element object could not be instantiated
132     * @throws IllegalArgumentException
133     *             if the provided path is invalid.
134     */
135    public IGUIElement integratePath(List<? extends IGUIElementSpec> guiElementPath,
136                                     IGUIElementFactory guiElementFactory)
137        throws GUIModelException, IllegalArgumentException
138    {
139        if ((guiElementPath == null) || (guiElementPath.size() <= 0)) {
140            throw new IllegalArgumentException("GUI element path must contain at least one element");
141        }
142
143        List<IGUIElementSpec> remainingPath = new LinkedList<IGUIElementSpec>(guiElementPath);
144
145        return integratePath(root, remainingPath, guiElementFactory);
146    }
147
148    /**
149     * <p>
150     * Returns all children of the provided GUI element or null, if it does not have any or the node
151     * is unknown.
152     * </p>
153     *
154     * @param guiElement
155     *            the GUI element of which the children shall be returned
156     *
157     * @return As described
158     */
159    public List<IGUIElement> getChildren(IGUIElement guiElement) {
160        TreeNode node = findNode(guiElement);
161       
162        List<IGUIElement> result = null;
163        if (node != null) {
164            result = new LinkedList<IGUIElement>();
165            if (node.children != null) {
166                for (TreeNode child : node.children) {
167                    result.add(child.guiElement);
168                }
169            }
170        }
171 
172        return result;
173    }
174
175    /**
176     * <p>
177     * Returns the parent GUI element of the provided GUI element or null, if it does not have a
178     * parent (i.e. if it is a root node) or if the node is unknown.
179     * </p>
180     *
181     * @param guiElement
182     *            the GUI element of which the parent shall be returned
183     *
184     * @return As described
185     */
186    public IGUIElement getParent(IGUIElement guiElement) {
187        IGUIElement parent = null;
188
189        for (Map.Entry<IGUIElement, TreeNode> entry : allNodes.entrySet()) {
190            if (entry.getValue().children != null) {
191                for (TreeNode child : entry.getValue().children) {
192                    if (child.guiElement.equals(guiElement)) {
193                        if (parent == null) {
194                            parent = entry.getKey();
195                            if (!validate) {
196                                break;
197                            }
198                        }
199                        else {
200                            Console
201                            .traceln(Level.SEVERE,
202                                     "Multiple nodes in the internal GUI model match the same GUI element. "
203                                             + "This should not be the case and the GUI model is probably invalid.");
204                        }
205                    }
206                }
207            }
208        }
209
210        return parent;
211    }
212
213    /**
214     * <p>
215     * Returns all root GUI elements of the model or an empty list, if the model is empty
216     * </p>
217     *
218     * @return As described
219     */
220    public List<IGUIElement> getRootElements() {
221        List<IGUIElement> roots = new ArrayList<IGUIElement>();
222
223        if (root.children != null) {
224            for (TreeNode rootChild : root.children) {
225                roots.add(rootChild.guiElement);
226            }
227        }
228
229        return roots;
230    }
231   
232    /**
233     * returns a traverser for the GUI model to have efficient access to the tree of GUI elements
234     * without having direct access.
235     *
236     * @return a traverser
237     */
238    public Traverser getTraverser() {
239        return new Traverser();
240    }
241
242    /**
243     * returns a traverser for the GUI model starting at the given GUI element. Returns null, if
244     * the GUI element is not part of the model.
245     *
246     * @return a traverser
247     */
248    public Traverser getTraverser(IGUIElement startingAt) {
249        TreeNode node = findNode(startingAt);
250       
251        if (node != null) {
252            Traverser traverser = new Traverser();
253            traverser.navigateTo(node);
254            return traverser;
255        }
256        else {
257            return null;
258        }
259    }
260
261    /**
262     * <p>
263     * dumps the GUI model to the provided stream. Each node is represented through its toString()
264     * method. If a node has children, those are dumped indented and surrounded by braces.
265     * </p>
266     *
267     * @param out
268     *            The stream to dump the textual representation of the model to
269     * @param encoding
270     *            The encoding to be used while dumping
271     */
272    public void dump(OutputStream out, String encoding) {
273        PrintStream stream;
274
275        if (out instanceof PrintStream) {
276            stream = (PrintStream) out;
277        }
278        else {
279            String enc = encoding == null ? "UTF-8" : encoding;
280            try {
281                stream = new PrintStream(out, true, enc);
282            }
283            catch (UnsupportedEncodingException e) {
284                throw new IllegalArgumentException("encodind " + enc + " not supported");
285            }
286        }
287
288        for (TreeNode node : root.children) {
289            dumpGUIElement(stream, node, "");
290        }
291    }
292
293    /**
294     * <p>
295     * This method groups the provided GUI elements under a common parent GUI element. The current
296     * parent GUI element of the GUI elements to group must be the same. If the GUI elements to
297     * be grouped are the whole list of children of the same parent, nothing is changed.
298     * </p>
299     *
300     * @param guiElements the list of GUI elements to be grouped
301     * @param groupName   the name of the GUI element group to be created
302     *
303     * @return the GUI element representing the group, or null, if the provided list of GUI elements
304     *         is empty
305     *
306     * @throws IllegalArgumentException
307     *             if not all GUI elements to be merged share the same parent, if one of the
308     *             parameters is null, or if one of the provided GUI elements does not belong to
309     *             the model
310     */
311    public IGUIElement groupGUIElements(List<IGUIElement> guiElements, String groupName)
312        throws IllegalArgumentException
313    {
314        if ((guiElements == null) || (groupName == null)) {
315            throw new IllegalArgumentException("parameters must not be null");
316        }
317       
318        if (guiElements.size() <= 0) {
319            // do nothing
320            return null;
321        }
322       
323        TreeNode parent = findNode(guiElements.get(0).getParent());
324       
325        List<TreeNode> nodesToGroup = new LinkedList<TreeNode>();
326       
327        for (IGUIElement element : guiElements) {
328            if (!(element instanceof AbstractDefaultGUIElement)) {
329                throw new IllegalArgumentException
330                    ("can only group nodes of type AbstractDefaultGUIElement");
331            }
332           
333            TreeNode node = findNode(element);
334            if (node == null) {
335                throw new IllegalArgumentException
336                    ("GUI element " + element + " is not part of the model");
337            }
338           
339            if (!nodesToGroup.contains(node)) {
340                nodesToGroup.add(node);
341            }
342           
343            TreeNode parentNode = findNode(element.getParent());
344           
345            if (!parent.equals(parentNode)) {
346                throw new IllegalArgumentException("GUI elements do not share the same parent: " +
347                                                   parent + " <> " + parentNode);
348            }
349        }
350       
351        TreeNode replacement = new TreeNode();
352        replacement.guiElement = new GUIElementGroup(groupName, parent.guiElement);
353       
354        for (TreeNode child : nodesToGroup) {
355            ((GUIElementGroup) replacement.guiElement).addToGroup(child.guiElement);
356            replacement.addChildNode(child);
357            ((AbstractDefaultGUIElement) child.guiElement).setParent(replacement.guiElement);
358            parent.children.remove(child);
359        }
360
361        parent.children.add(replacement);
362
363        // finally, update the known nodes list
364        // if you don't do this getChildren will return wrong things and very bad things happen!
365        allNodes.put(replacement.guiElement, replacement);
366       
367        return replacement.guiElement;
368    }
369   
370    /**
371     * <p>
372     * By calling this method, the GUIModel is traversed and similar nodes are merged.
373     * </p>
374     *
375     */
376    public void condenseModel() {
377        mergeSubTree(root);
378    }
379   
380    /**
381     * <p>
382     * Merges the tree nodes of two GUI elements. The GUI elements need to have the same parent.
383     * They are merged recursively, i.e. also their children are merged.
384     * </p>
385     *
386     * @param guiElement1
387     *            the first merge GUI element
388     * @param guiElement2
389     *            the second merge GUI element
390     *           
391     * @return the result of the merge
392     *           
393     * @throws IllegalArgumentException
394     *             thrown if the two GUI elements do not have the same parent
395     */
396    public IGUIElement mergeGUIElements(IGUIElement guiElement1, IGUIElement guiElement2)
397        throws IllegalArgumentException
398    {
399        return mergeGUIElements(guiElement1, guiElement2, true);
400    }
401   
402    /**
403     * <p>
404     * Merges the tree nodes of two GUI elements. The GUI elements need to have the same parent.
405     * If the <code>recursively</code> parameter is set to true, the children of the GUI elements
406     * are merged, as well, as long as they are similar. If the parameter is false, the children
407     * are not merged. In this case the resulting GUI element has all children of both merged GUI
408     * elements.
409     * </p>
410     *
411     * @param guiElement1
412     *            the first merge GUI element
413     * @param guiElement2
414     *            the second merge GUI element
415     * @param recursively
416     *            if true, the merge is done also for similar children, if false, not.
417     *           
418     * @return the result of the merge
419     *           
420     * @throws IllegalArgumentException
421     *             thrown if the two GUI elements do not have the same parent
422     */
423    public IGUIElement mergeGUIElements(IGUIElement guiElement1,
424                                        IGUIElement guiElement2,
425                                        boolean     recursively)
426        throws IllegalArgumentException
427    {
428        // check if both nodes have the same parent
429        IGUIElement parentElement = guiElement1.getParent();
430        boolean sameParent = (parentElement != null) ?
431            parentElement.equals(guiElement2.getParent()) : (guiElement2.getParent() == null);
432           
433        if (!sameParent) {
434            throw new IllegalArgumentException("can only merge nodes with the same parent");
435        }
436
437        // get the TreeNode of the parent of the GUI elements
438        TreeNode parent = findNode(parentElement);
439       
440        if ((parent == null) && (parentElement == null)) {
441            // merging root nodes. The parent is the root node of the GUI element tree
442            parent = root;
443        }
444
445        // get the TreeNodes for both GUI elements
446        TreeNode node1 = findNode(guiElement1);
447        TreeNode node2 = findNode(guiElement2);
448
449        if (node1 == null || node2 == null) {
450            throw new IllegalArgumentException(
451                                               "Error while merging nodes: one element is not part of the GUI model!");
452        }
453
454        TreeNode replacement = mergeTreeNodes(node1, node2, recursively);
455
456        if (parent != null) {
457            // remove node1 and node2 from the parent's children and add the replacement instead
458            // assumes that there are no duplicates of node1 and node2
459            if (parent.children != null) {
460                parent.children.set(parent.children.indexOf(node1), replacement);
461                parent.children.remove(node2);
462            }
463        }
464
465        return replacement.guiElement;
466    }
467
468    /**
469     * <p>
470     * internally integrates a path as the children of the provided parent node. This method is
471     * recursive and calls itself, for the child of the parent node, that matches the first element
472     * in the remaining path.
473     * </p>
474     *
475     * @param parentNode
476     *            the parent node to add children for
477     * @param guiElementPath
478     *            the path of children to be created starting with the parent node
479     * @param guiElementFactory
480     *            the GUI element factory to be used for instantiating GUI element objects
481     *
482     * @return The GUI element object representing the GUI element denoted by the provided path
483     *
484     * @throws GUIModelException
485     *             thrown in cases such as the GUI element object could not be instantiated
486     */
487    private IGUIElement integratePath(TreeNode parentNode,
488                                      List<? extends IGUIElementSpec> remainingPath,
489                                      IGUIElementFactory guiElementFactory)
490        throws GUIModelException
491    {
492        IGUIElementSpec specToIntegrateElementFor = remainingPath.remove(0);
493
494        TreeNode child = findEqualChild(parentNode, specToIntegrateElementFor);
495        if (child == null) {
496            IGUIElement newElement =
497                guiElementFactory.instantiateGUIElement(specToIntegrateElementFor,
498                                                        parentNode.guiElement);
499
500            child = parentNode.addChild(newElement);
501            allNodes.put(child.guiElement, child);
502        }
503
504        if (remainingPath.size() > 0) {
505            return integratePath(child, remainingPath, guiElementFactory);
506        }
507        else {
508            return child.guiElement;
509        }
510    }
511
512    /**
513     * <p>
514     * Searches the children of a tree node to see if the {@link IGUIElementSpec} of equals the
515     * specification of the {@link TreeNode#guiElement} of the child. If a match is found, the child
516     * is returned.
517     * </p>
518     *
519     * @param parentNode
520     *            parent node whose children are searched
521     * @param specToMatch
522     *            specification that is searched for
523     * @return matching child node or null if no child matches
524     */
525    private TreeNode findEqualChild(TreeNode parentNode, IGUIElementSpec specToMatch) {
526        if (parentNode.children != null) {
527            for (TreeNode child : parentNode.children) {
528                if (specToMatch.equals(child.guiElement.getSpecification())) {
529                    return child;
530                }
531            }
532        }
533        return null;
534    }
535
536    /**
537     * <p>
538     * Merges all similar nodes in the sub-tree of the GUI model defined by the subTreeRoot.
539     * </p>
540     * <p>
541     * The merging order is a bottom-up. This means, that we first call mergeSubTree recursively for
542     * the grand children of the subTreeRoot, before we merge subTreeRoot.
543     * </p>
544     * <p>
545     * The merging strategy is top-down. This means, that every time we merge two child nodes, we
546     * call mergeSubTree recursively for all children of the merged nodes in order to check if we
547     * can merge the children, too.
548     * </p>
549     *
550     * @param subTreeRoot
551     *            root node of the sub-tree that is merged
552     */
553    private void mergeSubTree(TreeNode subTreeRoot) {
554        if (subTreeRoot.children == null || subTreeRoot.children.isEmpty()) {
555            return;
556        }
557
558        // lets first merge the grand children of the parentNode
559        for (TreeNode child : subTreeRoot.children) {
560            mergeSubTree(child);
561        }
562
563        boolean performedMerge;
564
565        do {
566            performedMerge = false;
567            for (int i = 0; !performedMerge && i < subTreeRoot.children.size(); i++) {
568                IGUIElementSpec elemSpec1 =
569                    subTreeRoot.children.get(i).guiElement.getSpecification();
570                for (int j = i + 1; !performedMerge && j < subTreeRoot.children.size(); j++) {
571                    IGUIElementSpec elemSpec2 =
572                        subTreeRoot.children.get(j).guiElement.getSpecification();
573                    if (elemSpec1.getSimilarity(elemSpec2)) {
574                        TreeNode replacement = mergeTreeNodes
575                            (subTreeRoot.children.get(i), subTreeRoot.children.get(j), true);
576
577                        subTreeRoot.children.set(i, replacement);
578                        subTreeRoot.children.remove(j);
579                        performedMerge = true;
580                        i--;
581                        break;
582                    }
583                }
584            }
585        }
586        while (performedMerge);
587    }
588
589    /**
590     * <p>
591     * merges two nodes with each other. Merging means registering the GUI element objects with each
592     * other for equality checks. Further it adds all children of both nodes to a new replacing
593     * node. Afterwards, all similar nodes of the replacement node are merged as well as long
594     * the recursive parameter is set to true.
595     * </p>
596     *
597     * @param treeNode1
598     *            the first of the two nodes to be merged
599     * @param treeNode2
600     *            the second of the two nodes to be merged
601     * @param recursively
602     *            if true, the merging also merges child nodes
603     *           
604     * @return a tree node being the merge of the two provided nodes.
605     */
606    private TreeNode mergeTreeNodes(TreeNode treeNode1, TreeNode treeNode2, boolean recursively) {
607        // and now a replacement node that is the merge of treeNode1 and treeNode2 is created
608        TreeNode replacement = new TreeNode();
609        replacement.guiElement = treeNode1.guiElement;
610        if (treeNode1.children != null) {
611            for (TreeNode child : treeNode1.children) {
612                replacement.addChildNode(child);
613            }
614        }
615        if (treeNode2.children != null) {
616            for (TreeNode child : treeNode2.children) {
617                replacement.addChildNode(child);
618            }
619        }
620
621        if (recursively) {
622            mergeSubTree(replacement);
623        }
624
625        replacement.guiElement.updateSpecification(treeNode2.guiElement.getSpecification());
626
627        // finally, update the known nodes list
628        // if you don't do this getChildren will return wrong things and very bad things happen!
629        allNodes.remove(treeNode1.guiElement);
630        allNodes.remove(treeNode2.guiElement);
631
632        // the following two lines are needed to preserve the references to the existing GUI
633        // elements. If two elements are the same, one should be deleted to make the elements
634        // singletons again. However, there may exist references to both objects. To preserve
635        // these, we simply register the equal GUI elements with each other so that an equals
636        // check can return true.
637        treeNode1.guiElement.addEqualGUIElement(treeNode2.guiElement);
638        treeNode2.guiElement.addEqualGUIElement(treeNode1.guiElement);
639       
640        allNodes.put(replacement.guiElement, replacement);
641
642        return replacement;
643    }
644
645    /**
646     * <p>
647     * dumps a GUI element to the stream. A dump contains the toString() representation of the GUI
648     * element as well as a indented list of its children surrounded by braces. Therefore, not the
649     * GUI element itself but its tree node is provided to have an efficient access to its children
650     * </p>
651     *
652     * @param out
653     *            {@link PrintStream} where the guiElement is dumped to
654     * @param node
655     *            the guiElement's tree node of which the string representation is dumped
656     * @param indent
657     *            indent string of the dumping
658     */
659    private void dumpGUIElement(PrintStream out, TreeNode node, String indent) {
660        out.print(indent);
661        out.print(node.guiElement);
662
663        if ((node.children != null) && (node.children.size() > 0)) {
664            out.println(" {");
665
666            for (TreeNode child : node.children) {
667                dumpGUIElement(out, child, indent + "  ");
668            }
669
670            out.print(indent);
671            out.print("}");
672        }
673
674        out.println();
675    }
676   
677    /**
678     * <p>
679     * Retrieves the TreeNode associated with a GUI element. Returns null if no such TreeNode is
680     * found.
681     * </p>
682     *
683     * @param element
684     *            the GUI element
685     * @return associated TreeNode; null if no such node exists
686     */
687    private TreeNode findNode(IGUIElement element) {
688        if (element == null) {
689            return null;
690        }
691
692        TreeNode result = null;
693       
694        if (!validate) {
695            result = allNodes.get(element);
696        }
697        else {
698            for (Map.Entry<IGUIElement, TreeNode> entry : allNodes.entrySet()) {
699                if (entry.getKey().equals(element)) {
700                    if (result == null) {
701                        result = entry.getValue();
702                    }
703                    else {
704                        Console.traceln(Level.SEVERE, "Multiple nodes in the internal GUI model " +
705                                        "match the same GUI element. This should not be the case " +
706                                        "and the GUI model is probably invalid.");
707                    }
708                }
709            }
710        }
711        return result;
712    }
713
714    /**
715     * <p>
716     * Used externally for tree traversal without providing direct access to the tree nodes
717     * </p>
718     *
719     * @version 1.0
720     * @author Patrick Harms, Steffen Herbold
721     */
722    public class Traverser {
723       
724        /**
725         * <p>
726         * the stack of nodes on which the traverser currently works
727         * </p>
728         */
729        private Stack<StackEntry> nodeStack = new Stack<StackEntry>();
730       
731        /**
732         * <p>
733         * initializes the traverser by adding the root node of the GUI model to the stack
734         * </p>
735         */
736        private Traverser() {
737            nodeStack.push(new StackEntry(root, 0));
738        }
739       
740        /**
741         * <p>
742         * returns the first child of the current GUI element. On the first call of this method on
743         * the traverser the first of the root GUI elements of the GUI model is returned. If the
744         * current GUI element does not have children, the method returns null. If the GUI model
745         * is empty, then a call to this method will return null. The returned GUI element is the
746         * next one the traverser points to.
747         * </p>
748         *
749         * @return as described.
750         */
751        public IGUIElement firstChild() {
752            return pushChild(0);
753        }
754       
755        /**
756         * <p>
757         * returns true, if the current GUI element has a first child, i.e. if the next call to the
758         * method {@link #firstChild()} would return a GUI element or null.
759         * </p>
760         *
761         * @return as described
762         */
763        public boolean hasFirstChild() {
764            return
765                (nodeStack.peek().treeNode.children != null) &&
766                (nodeStack.peek().treeNode.children.size() > 0);
767        }
768       
769        /**
770         * <p>
771         * returns the next sibling of the current GUI element. If there is no further sibling,
772         * null is returned. If the current GUI element is one of the root nodes, the next root
773         * node of the GUI model is returned. The returned GUI element is the next one the
774         * traverser points to.
775         * </p>
776         *
777         * @return as described
778         */
779        public IGUIElement nextSibling() {
780            int lastIndex = nodeStack.pop().index;
781           
782            IGUIElement retval = pushChild(lastIndex + 1);
783            if (retval == null) {
784                pushChild(lastIndex);
785            }
786           
787            return retval;
788        }
789       
790        /**
791         * <p>
792         * returns true, if the current GUI element has a further sibling, i.e. if a call to the
793         * method {@link #nextSibling()} will return a GUI element;
794         * </p>
795         *
796         * @return as described
797         */
798        public boolean hasNextSibling() {
799            boolean result = false;
800            if (nodeStack.size() > 1) {
801                StackEntry entry = nodeStack.pop();
802                result = nodeStack.peek().treeNode.children.size() > (entry.index + 1);
803                pushChild(entry.index);
804            }
805           
806            return result;
807        }
808       
809        /**
810         * <p>
811         * returns the parent GUI element of the current GUI element. If the current GUI element
812         * is a root node, null is returned. If there is no current GUI element yet as the method
813         * {@link #firstChild()} was not called yet, null is returned.
814         * </p>
815         *
816         * @return as described
817         */
818        public IGUIElement parent() {
819            IGUIElement retval = null;
820           
821            if (nodeStack.size() > 1) {
822                nodeStack.pop();
823                retval = nodeStack.peek().treeNode.guiElement;
824            }
825           
826            return retval;
827        }
828       
829        /**
830         * <p>
831         * internal method used for changing the state of the traverser. I.e. to switch to a
832         * specific child GUI element of the current one.
833         * </p>
834         */
835        private IGUIElement pushChild(int index) {
836            IGUIElement retVal = null;
837           
838            if ((nodeStack.peek().treeNode.children != null) &&
839                (nodeStack.peek().treeNode.children.size() > index))
840            {
841                nodeStack.push
842                    (new StackEntry(nodeStack.peek().treeNode.children.get(index), index));
843                retVal = nodeStack.peek().treeNode.guiElement;
844            }
845           
846            return retVal;
847        }
848       
849        /**
850         * <p>
851         * navigates the traverser to the given node in the GUI model
852         * </p>
853         */
854        private boolean navigateTo(TreeNode node) {
855            if (hasFirstChild()) {
856                IGUIElement childElement = firstChild();
857           
858                while (childElement != null) {
859                    if (childElement.equals(node.guiElement)) {
860                        return true;
861                    }
862                    else if (navigateTo(node)) {
863                        return true;
864                    }
865                    else {
866                        childElement = nextSibling();
867                    }
868                }
869           
870                parent();
871            }
872           
873            return false;
874        }
875
876        /**
877         * <p>
878         * internal class needed to fill the stack with nodes of the GUI models and their
879         * respective index in the children of the parent node.
880         * </p>
881         */
882        private class StackEntry {
883           
884            /** */
885            private TreeNode treeNode;
886           
887            /** */
888            private int index;
889           
890            /**
891             * <p>
892             * creates a new stack entry.
893             * </p>
894             */
895            private StackEntry(TreeNode treeNode, int index) {
896                this.treeNode = treeNode;
897                this.index = index;
898            }
899        }
900    }
901
902    /**
903     * <p>
904     * Used internally for building up the tree of GUI elements.
905     * </p>
906     *
907     * @version 1.0
908     * @author Patrick Harms, Steffen Herbold
909     */
910    private static class TreeNode implements Serializable {
911
912        /**  */
913        private static final long serialVersionUID = 1L;
914
915        /**
916         * <p>
917         * GUI element associated with the TreeNode.
918         * </p>
919         */
920        private IGUIElement guiElement;
921
922        /**
923         * <p>
924         * Children of the TreeNode.
925         * </p>
926         */
927        private List<TreeNode> children;
928
929        /**
930         * <p>
931         * Adds a child to the current node while keeping all lists of nodes up to date
932         * </p>
933         *
934         * @param guiElement
935         *            GUI element that will be associated with the new child
936         * @return the added child
937         */
938        private TreeNode addChild(IGUIElement guiElement) {
939            if (children == null) {
940                children = new ArrayList<TreeNode>();
941            }
942
943            TreeNode child = new TreeNode();
944            child.guiElement = guiElement;
945            children.add(child);
946
947            return child;
948        }
949
950        /**
951         *
952         * <p>
953         * Adds a TreeNode as child to the current node. This way, the whole sub-tree is added.
954         * </p>
955         *
956         * @param node
957         *            child node that is added
958         * @return node that has been added
959         */
960        private TreeNode addChildNode(TreeNode node) {
961            if (children == null) {
962                children = new ArrayList<TreeNode>();
963            }
964            children.add(node);
965            return node;
966        }
967
968        /*
969         * (non-Javadoc)
970         *
971         * @see java.lang.Object#toString()
972         */
973        @Override
974        public String toString() {
975            return guiElement.toString();
976        }
977
978    }
979}
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